The Typical Ar Workflow | Augmented Reality Design Principles | Adobe Creative Cloud

Learn Augmented Reality Design Principles in this Adobe Aero series led by artist Heather Dunaway Smith.

Augmented Reality Workflow & Best Practices:
Learn augmented reality workflows & best practices for creating AR experiences in both 2D & 3D.

AR Workflow:
The typical AR workflow, including storyboarding, prototyping, AR scene creation in Adobe Aero, & user testing.

What you learned:
• Goal Setting: Whenever you start a project, it’s important to establish your goals and the audience’s goals. This will bring clarity to your decision-making throughout the development process.
• Sketching & Ideating: By brainstorming and sketching, you can quickly come up with a number of ideas and begin to articulate your plan.
• Storyboarding: This is the phase of the project where you sketch out all of the key moments, the overall story arc, planning out how the participant will get from point A to point B, as well as any important interactions or animations that might occur in between.
• Prototyping: It can be difficult to intuit what these spatial experiences will feel like, so it’s important to create a prototype of your plan (layout, interactions, etc.) so that you can test it in physical space.
• Designing & Creating Assets: Once you’ve tested your experience and you’re happy with how the basic composition and the interactions are working, it’s time to actually design and create your assets.
• Creating an AR scene: Once your assets have been created, it’s time to import them and lay them out in Adobe Aero’s 3D workspace. • Starting your designs on the desktop version, followed by testing on a mobile device, allows for easy importing and precision while ensuring that the composition is working in the physical world.
• Adding Animations & Interactions: Once your layout is completed, it’s time to add custom animations and interactions using The Behavior Builder.
• Testing: When the project is complete, double-check all of the final details. Look at the composition from multiple angles, test on different mobile devices, and perform user testing. This will ensure that your project is ready to share with others.
• Sharing With Others: To share your experience, simply click on the share icon and it will generate a URL and QR code. When your audience opens that link on a mobile device, it will launch Aero and start your experience.

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The Typical Ar Workflow | Augmented Reality Design Principles | Adobe Creative Cloud


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