Skills for future Art Ecosystems: Interaction 101 with Danielle Brathwaite-Shirley



Looking to add interactivity to the work you are producing? Throughout the workshop, participants learned ways to engage the audience/users of their work by designing for interactivity with mediums you engage. Danielle takes participants through examples of the mediums and design methods that have been used to make her interactive work in recent years (from internet-based tools, to physical devices like dance pads and motion capture) and will cover the workflows of mapping and designing for interactive digital work.

In the second half of the session, participants develop their own short interactive experience using a medium of their choosing to share with the group.

Danielle Brathwaite-Shirley is an artist, animator and archivist creating work that centres Black Trans people.

Please note that this workshop took place on Saturday 24th July 2021 and that this video is recording of the workshop.

All you need to participate is access to the internet and a PC or Mac.

Relevant links throughout tutorial;

Story writing (from 05:09) add this link play.aidungeon.io/main/adventurePlay

Gather link (from 18:20) https://gather.town/invite?token=QF3FCh5L

Gaming diagram web template (from 1:05:59) https://app.diagrams.net/

Skills for Future Art Ecosystems is a series of artist-led workshops focused on artmaking in the metaverse, in collaboration with arebyte Gallery.

As part of Future Art Ecosystems: Art x Metaverse’s exploration into virtual experiences and the infrastructure necessary to support evolving art and advanced technologies, Serpentine and arebyte partner to bring you a series of artist-led technical workshops focused on artmaking in the metaverse.

www.serpentinegalleries.org/whats-on/skills-for-future-art-ecosystems

www.arebyte.com/arebyte-skills-x-serpentine

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