Lecture 207 – Modeling Components (Part 2) and Texture Mapping in V-Ray (Fall 2018)

An overview of modeling a component including using sweeps. Includes discussion of sweeping with both 1 and 2 rails as well as using freeform and roadlike top as options. Also covers texture mapping objects in Rhino. Includes preset texture mapping (box, spherical, cylindrical) as well as unwrap and custom mapping.


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