Design tools shape how we think as designers. This lecture explores experiments using interactive design technologies and architectural tools of design, to resist the flattening tendencies of screen-based workflows by reintegrating bodily knowledge into creative practice.
Drawing from research at the intersection of architecture, AI, craft, and human-computer interaction, “Unruly Intelligences” presents projects spanning real-time VR sketching, generative AI workflows, robotic fabrication, and sensors, each positioning the designer’s body as an active site of knowledge production.
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