Learn how to create smoother, more editable terrain in SketchUp with TopoShaper. I compare it with SketchUp’s Sandbox tools, then show how to build terrain from contours, adjust the mesh density, and use the result with Solid Tools.
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TIMESTAMPS
00:00 Intro
00:32 Why Sandbox terrain is difficult to edit
02:06 TopoShaper overview and installation
03:09 Creating terrain from contours
03:45 Reviewing and simplifying contours
04:35 Adjusting the terrain grid
06:07 Generating the mesh and contour map
07:34 Reviewing and editing the finished terrain
08:29 Creating a solid terrain and making cutouts
10:10 Final thoughts
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