Getting Started in SketchUp Pro Part 2 – Modeling 3D OBJECTS!



In the second part of my getting started with SketchUp Pro series, we get in-depth on the tools you can use to model 3D shapes in SketchUp!

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TIMESTAMPS
0:00 – Introduction
0:11 – Extruding to 3D with the Push Pull Tool
2:59 – Extruding a circle to 3D with the Push Pull Tool
4:02 – Push Pull tool limitation – curved or smoothed surfaces
4:55 – Using push pull to remove material
6:55 – Cutting holes with the push pull tool
8:55 – Creating door and window openings
11:38 – Profiles along paths with the follow me tool
13:36 – Bevels and closed profiles with the follow me tool
14:59 – Important model principle – sticky geometry
16:45 – Separating geometry using groups
20:00 – How to ungroup objects

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