Creating a Custom Style in SketchUp with Face Settings – The SketchUp Essentials #20

This week’s SketchUp tutorial will teach you to use SketchUp’s face settings to create a custom style to change the way your model looks.

In last week’s video, we talked about creating our own style using SketchUp’s line options.
This week, we’re going to talk a bit about the face options in SketchUp.
There are a few different options that you can adjust regarding how faces look.
The face options are located under the edit tab under the second box in the styles section.
The first two options allow you to adjust the way that the front and back sides of faces look in SketchUp.
For example, if you really want to make sure that only the front faces of objects are facing out, you can come in and adjust all the back faces to a red color. That way, if red is visible, you’ll know that the back side of a face is facing outward.
The next section in this area we’re going to talk about is the face styles. There are 5 different options for your face styles.
Wireframe mode shows only the lines making up your model – this means no faces are actually shown.
Hidden line mode shows all your lines that are visible in a current camera angle while hiding any lines that are behind faces. No colors or materials are shown on faces.
Shaded mode will show the colors of materials on all your faces, but no actual texture images will be shown. This means any faces with texture images, such as roof tile or brick will be rendered with a single, uniform color. This can make your model run faster if it has a bunch of high resolution texture images in it.
Shaded using textures shows all textures exactly as they are, colors, texture images and all.
Finally, display shaded using all same will render all faces in your model as your default front/back face colors.
X-ray mode will allow you to show lines that are hidden behind faces.
At the bottom, you can adjust your model to show transparency or not, as well as the quality of the transparency. Turning transparency off can make your model run faster.
If you set your transparency quality to nicer, you can dictate how transparent objects are.
Now I’m going to give you an example of what you can start doing with these style options when you combine them.
This model is a model I just pulled out of the 3D warehouse of the empire state building. The only thing I did to it is add a bunch of rectangles to act as windows (so they’d show up in our style).
Now, let’s go in and start by setting our model to shaded mode. Next, let’s go into our line settings and make a couple changes. Let’s turn jitter on, as well as depth cues, and add some extensions to our points.
See how this lets you create a whole new look for your model? You can now export this image for use elsewhere.
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In any case, thanks so much for watching – I really appreciate it, and I’ll catch you in the next video!

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