2018 Fall Conference Call for Abstracts – Clue-d In or Out



CLUE (-d in or out)
Disrupter: Tamar Zinguer, The Cooper Union

A game that asks: Who did it? Where and how? An unfolding narrative of mystery and suspense, CLUE establishes the house as the central character. Actions are carried out in a sequence of rooms, corridors and secret-passages, rendering the domestic interior as a site for crimes and misdemeanors. Everyone is a suspect until proven innocent.

Can architecture be envisaged as a sequence of questions, clues and answers? How are architectural “problems” manifest in this tripartite condition?

How are “domesticity” and/or “interior” being re-examined in contemporary practice and/or scholarship?

What role does architecture play as a setting for violence or subversive acts (real or fictional)? Is it possible (and advisable) to prevent or discourage said acts?

What forms of spatial play are carried out in the formation of architectural narratives? How are these ploys communicated?

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