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Learn how to create a pixelated cube landscape in Revit by combining a simple parametric family with Topography/Toposolid hosting. In this tutorial, you’ll build a reusable cube family, array it across the terrain, shape the landscape by editing topography, and even integrate storefront walls to create a unique conceptual design.
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Timestamps:
00:00 Introduction
00:41 Project Overview
01:02 Creating the Parametric Cube Family
02:28 Adding Size and Height Parameters
02:54 Modeling the Cube Geometry
03:40 Loading the Family into the Project
04:08 Creating the Cube Array
04:58 Shaping the Pixelated Landscape
05:24 Hiding the Topography
05:42 Adding Storefront Walls
06:20 Editing the Wall Profile
07:11 Hosting the Cubes on Floors
07:29 Final Result
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