SketchUp to Unreal Engine – Setting Up MATERIALS (Series Part 2)



Learn how to create and add materials to your SketchUp models for more realistic renderings in Unreal Engine!

PBR MATERIALS GUIDE
http://www.thesketchupessentials.com/PBRMaterials

PBR MATERIAL DOWNLOAD LOCATIONS
http://www.thesketchupessentials.com/materials

FULL UNREAL ENGINE PLAYLIST

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THE SKETCHUP ESSENTIALS COURSE
http://www.thesketchupessentials.com/course

MY SKETCHUP MODELING PC SETUP
https://kit.co/TheSketchUpEssentials/sketchup-modeling-and-youtube-creation-kit
SKETCHUP BOOKS AND RESOURCES
https://kit.co/TheSketchUpEssentials/sketchup-books-and-resources
MY CURRENT FAVORITE SKETCHUP PLUGINS AND EXTENSIONS
https://kit.co/TheSketchUpEssentials/my-current-favorite-sketchup-extensions
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TIMESTAMPS
0:00 – Introduction
0:11 – Fixing invisible faces and face orientation
3:35 – Quickly adding materials in Unreal Engine with Quixel Megascans
5:32 – Adjusting Quixel Megascans material sizes
7:18 – Creating custom PBR materials for your scene
9:08 – Material creation and setup
10:39 – Using nodes to set up materials
13:42 – Making custom material size adjustable
17:19 – Parent materials vs. Material instances
20:00 – Making material properties adjustable (Roughness, etc)
22:04 – Making a material’s direction rotateable

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