Rendering a SketchUp Model in Shaderlight – Part 2 – Sample Render Tutorial



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This is part 2 of my tutorial series on using Shaderlight to create a rendered image of your SketchUp model. Part 1 walked you through the basics of Shaderlight’s options. This tutorial will walk you through the steps of creating a real rendering and talk about the settings required to create a realistic render.

You can get a trial version of Shaderlight at www.artvps.com.

Table of contents –

Creating your floor and applying a carpet material – 0:33

Downloading 3D warehouse components into your model – 1:17

Scaling 3D warehouse components so they fit properly in your model – 1:40

Cleaning up textures in 3D warehouse components – 2:00

Running your first render in Shaderlight – 4:45

Adjusting materials for realism in the Shaderlight materials editor – 5:40

Selecting materials with the SketchUp color picker – 5:58

Adjusting Shaderlight material render settings – 6:13

Adjusted material rendering image – 9:12

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