Live UI/UX Design for Video Games with Nick Slough & Ian Wall 2/3



Attention all gamers! Learn from the designers behind Diablo III, Heroes of the Storm and Paragon’s user interface! Over the course of 3 days, Nick Slough and Ian Wall leverage Adobe XD to develop visual experience and game menu user interfaces LIVE. Today they continue creating beautiful UI art for the heads-up-display console and design landscape backgrounds & character editing menus.

Nick and Ian are UI/UX game consultants who have worked on user experiences and visual design for massive video games giants Blizzard, Epic and others. If you want to learn how they use Adobe XD to prototype user flow and Photoshop to develop visual experiences, stick around!

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►Ian’s Twitter: https://twitter.com/pixhell
►Nick’s Twitter: https://twitter.com/poopysocks
â–şCheck Adobe XD: http://bit.ly/LiveXD
â–şClick HERE for part 3: https://www.youtube.com/watch?v=ujlnIkxM4gg

Intro: 1:00
Work begins: 11:30
Do you name your layers?: 52:30
Overview & conclusion: 1:53:00

â–ş Click HERE to watch LIVE: http://bit.ly/AdobeLiveBe
â–ş View our SCHEDULE: http://bit.ly/BeSchedule
â–ş Click HERE for REPLAYS: http://bit.ly/AdobeLivePlaylists

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