Building an Animal Crossing Companion App with Noelle Stransky – 1 of 2

Have you ever wanted to design a companion app for your favorite video game? Join User Experience Designer Noelle Stransky on Adobe Live as she creates an Animal Crossing companion app using Adobe XD. This week, Noelle will show you how to identify and solve pain points using product design and user experience methods. From ideating to prototyping, join in on the fun and help pitch ideas for her companion app!

Guest Noelle Stransky is a Senior User Experience Designer at Riot Games based in Los Angeles, CA:

Host Gus Martin is the Adobe Live Community Manager based in San Francisco:

Join us LIVE on Behance:


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